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Administrator |
2085 Posts |
Enlisted On: 30.01.2016 |
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11.04.2018, 09:21 |
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LynCassady thanks for your feedback - it was a bit of a wall of text like S_h_a_r_k_93 said though
Maybe use your enter key a few times in future?
We already have enough similarities with the Rules & AutoAdmin on WW that i would prefer to think of our own ideas and solutions to problems we may face. As far as i know they no longer use this Script which would swap aircraft for jeeps on the carrier based on certain ticket percentages and flags remaining as well as whether or not Airfield was capped or not. Could i write this script? I don't actually know, maybe... In terms of manipulating events based on other events using Python Live in-game i am not exactly an expert, my work so far has been with the Backend Python & Stats mainly. Do you feel like trying yourselves?
At the moment though i am not in the mood to start writing this script because i don't want to be accused of copying this idea which was not our own. Also, on the other side of the coin... This is the way Wake was designed by the Level Developers/Map Editors... We already have a lot of rules in place to prevent baserape and if people don't like dying a lot they can stop spawning in and wait for the new round, they should try and fight back first but if it's impossible just stop-spawning, the USMC team will not wait to cap the flags if nobody is spawning.
So please, try to think of any other ideas for tackling this problem and not a Carbon-Copy of WW... See what i did there SW03_Carbon ?
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Sergeant |
438 Posts |
Enlisted On: 26.12.2016 |
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28.03.2018, 07:06 |
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5taaaaaaaaaaaaaaaaar ! Please, come back and tell us !
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Follow me on Fb, YT and ModDB!
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Chief Technician |
861 Posts |
Enlisted On: 26.12.2016 |
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26.03.2018, 15:25 |
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SW03_Carbon wrote:
To prevent rape of flags, I bring up the following suggestion to discuss: let's stop the respawn of F35-B and AH-1Z after the capture of airfield (if that is technically possible; I know Weekend Warriors had this mode enabled)
That means:
- F35-B and AH-1Z can be up in air as long they didn‘t get destroyed.
- Once F35-B and AH-1Z get destroyed, there will be no more jet or attack chopper available for USMC site, as long as China didn‘t recapture the Airfield.
- F-18 and Black Hawk will be available all the time. Is this Possible? It could help a lot
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Chief Technician |
861 Posts |
Enlisted On: 26.12.2016 |
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26.03.2018, 15:18 |
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Yeah, the game is pretty one sided most of the time. There is one faction that rapes and the faction which get´s raped. Those rapers stay until the round ends and disconnect most of the time. And those who got raped disconnect in the middle of a round.... But if many People disconnect , there is like no Balance at all...
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Sergeant |
454 Posts |
Enlisted On: 15.03.2017 |
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26.03.2018, 11:04 |
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@5tarLine What do you think about this all?
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Administrator |
714 Posts |
Enlisted On: 26.04.2017 |
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17.03.2018, 20:25 |
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LynCassady wrote:
(..) problem is the team balance and team behavior. That can´t be fixed by rules. Anyway, at the end there can be only one team win/lose.
Jepp! The "Main-Problem" is *continous* imbalanced teams.
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Sergeant |
438 Posts |
Enlisted On: 26.12.2016 |
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17.03.2018, 11:41 |
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Hello,
very happy that we finally tackle the major problem of Wake: the doubling of the US air force, once the flag of the airfield captured. In principle, preventing the spawn of F35-B and AH-1Z is not a problem; or, if you only want it to be less frequent, you can increase the time between two consecutive spawn: but I think, Carbon, that your solution is the fairest ! Completely stop the spawn of US aircrafts on the island. Another thing, it must be understood that if the Chinese team is too small, defending the airport, as a priority, strongly prevents to defend the rest of the island which becomes very vulnerable: the infantry should, normally, remain close to the airport and only the CH air force can prevent the US progression: it can become very annoying for the chinese ground staff; thus, preventing the US aircrafts spaw on airfield, and thus to make its defence less priority, should allow to open a little more the game;
cat
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Follow me on Fb, YT and ModDB!
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Sergeant |
454 Posts |
Enlisted On: 15.03.2017 |
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17.03.2018, 10:27 |
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I think the idea is also quite good jet and heli spawn to stop after the acquisition of Airfield.
The question is how easy is it to implementI Is such a script difficult to create? Carbon and Just Invincib|e are good role models and fight on the ground (when the enemys are not strong) or switch to the weaker team
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Leading Aircraftman |
2 Posts |
Enlisted On: 15.03.2018 |
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17.03.2018, 09:52 |
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Hello Carbon,
thank you very much for your replie! Your suggestion is a good one; will make the game better and perhaps it´s the only possibility to make it more fair. Don´t know that this is technical possible(stop respawning of vehicle). Now I don´t want to argue against some of your points, because it leads to nothing. The last two days I was thinking about rule changes and don´t come to a satisfying result. You are right, the main problem is the team balance and team behavior. That can´t be fixed by rules. Anyway, at the end there can be only one team win/lose.
Try to make your suggestion come true! I hope that more and more „airwhores“ will understand what is best for the game and follow your good example to stay grounded if the situation will need such behavior. Good luck and
see you on the field
LynCassady
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Administrator |
458 Posts |
Enlisted On: 12.10.2016 |
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16.03.2018, 20:01 |
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That "mod" was (is?) standard for many years on WeekendWarriors. You can think about WW whatever you want, but that "mod" is much better than the fucking rape by airwhores which empties our server every day.
However, I agree, a new rule is indiscutable, we should not overregulate the gameplay with sophisticated rules.
As I said it is just my opinion and of course we can discuss it.
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Thanks 2 | |
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