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Sergeant |
438 Posts |
Enlisted On: 26.12.2016 |
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22.02.2017, 11:01 |
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Did you see the little blue line ?
It's the combat area !
and...
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Sergeant |
486 Posts |
Enlisted On: 01.12.2016 |
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22.02.2017, 11:02 |
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Yeah I noticed it and was wondering what is this blue line.
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Sergeant |
438 Posts |
Enlisted On: 26.12.2016 |
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22.02.2017, 11:07 |
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All this would be perfect if the game was able to use the data of the editor;
This is not the case:
An example among so many others
Don't be surprised if the neurons begin to heat
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Sergeant |
438 Posts |
Enlisted On: 26.12.2016 |
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22.02.2017, 19:50 |
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But, no worries! Tonight, I finally have a functional map, and fairly balanced visually, although i had to make many compromises: tomorrow I start the gameplay part, which is much more fun: still a little patience !!
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Sergeant |
486 Posts |
Enlisted On: 01.12.2016 |
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22.02.2017, 20:19 |
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Sergeant |
438 Posts |
Enlisted On: 26.12.2016 |
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28.02.2017, 07:15 |
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Hi guys,
some news of the map:
this time, I think I have reached the end of the graphic possibilities of the editor: the ortho texture of the heighmapPrimary is in 4096 x 4096: but, now, it is also the case of secondary terrains .... .. which makes the map very heavy: 1.3 gb: but, of beauty:
damage that it's impossible to transform the heighmap secondary in 16 bit: cause Of this, this part of terrain is a bit blocky....But, well: anyway, we can't go there, isn't it ?
For view distance, the problem was bypassed by a fine tuning of the fog : The aerialmap is as well at the point, and the bots fly, with little crash on the mountainside, however! I have not found how to avoid this problem. Strategic area done: still some finishing work around the airports and I could upload the map, once zipped ..... in a few days there will be a new video to see the changes ....
stay tuned
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Sergeant |
438 Posts |
Enlisted On: 26.12.2016 |
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28.02.2017, 20:47 |
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Administrator |
5388 Posts |
Enlisted On: 31.01.2016 |
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28.02.2017, 21:21 |
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Pretty nice! I bet 5tarLine will love to try it out, once he comes back from his trip to busy-land. Just kidding mate! ahah Don't kill meh!
Staff Officer S_h_a_r_k_93
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All my contacts, social media and more! shark.lost-soldiers.org
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Sergeant |
486 Posts |
Enlisted On: 01.12.2016 |
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28.02.2017, 23:08 |
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Sharky your posts are killing me haha
Cataly, it's amazing!
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Sergeant |
438 Posts |
Enlisted On: 26.12.2016 |
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01.03.2017, 07:24 |
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Hello EYELESS, Shark
S_h_a_r_k_93 wrote:
Pretty nice! I bet 5tarLine will love to try it out, once he comes back from his trip to busy-land. Just kidding mate! ahah Don't kill meh!
Staff Officer S_h_a_r_k_93
Precisely, I think, at first, provide you the map with 31 bots support; so, you will be able to test it without a server: and later, it will be interesting to discuss together the possible improvements before the final version: but before that, I have to test it on other machines and other OS (windows xp, 7 and 10): for now, I play the painter around aerodromes; Not unpleasant ...
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