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Forum >> Servers >> BF2 #4 - Vehicle Rotation » Discuss the map rotation here!
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Administrator
1880 Posts
Enlisted On: 30.01.2016

[LS] Rangers
10.03.2019, 19:07 

Netherlands Rico946 also said 1 hour 45 on Discord smile


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Administrator
2282 Posts
Enlisted On: 31.01.2016

[LS] Rangers
10.03.2019, 20:17 

Oh, hello 5tarLine! You are not dead after all, thank you for letting us know.

Ok so far, these are the votes:
- Italy S_h_a_r_k_93 - 2 hours,
- 5tarLine - 1 hour 45 minutes,
- Netherlands Rico946 - 1 hour 45 minutes,
- Silvestri - 1 hour 30 minutes,
- Germany SW03_Carbon - 1 hour 30 minutes.

I was hoping to see votes casted by more LS Members - like Germany Dillmann - and Forum regulars like McSlaine perhaps. https://i.imgur.com/li8jmLw.png

Is it too much to ask for feedback for a server that you play on? https://i.imgur.com/Yh6PESO.png
Please let us know, Staff Officer Italy S_h_a_r_k_93 


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Senior Aircraftman
23 Posts
Enlisted On: 07.12.2018


11.03.2019, 17:55 

I'll throw in a vote for 1 hour 45 minutes as well.


Administrator
2282 Posts
Enlisted On: 31.01.2016

[LS] Rangers
17.04.2019, 23:28 

105 minutes (1 hour 45 minutes) is the winner chicken dinner!

Staff Officer Italy S_h_a_r_k_93 


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Corporal
220 Posts
Enlisted On: 17.05.2017


20.04.2019, 19:06  Homepage

On a good day there are only 2 or 3 players per side, for this amount of players Songhua is waaaay too big, you can't find the enemy let alone fight.

Is it possible to put a 16 map in between the 64's ?

If not i vote to delete Songhua from the rotation.


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Leading Aircraftman
3 Posts
Enlisted On: 07.10.2017


09.05.2019, 15:00 

Please remove Sharqi Peninsula from map rotation, it gets boring after you cap one of the flags and everyone just moves on foot and feels like strike at karkand with less commander spam and decent amount of nades


Administrator
2282 Posts
Enlisted On: 31.01.2016

[LS] Rangers
09.05.2019, 18:08 

I kinda agree, Sharqi Peninsula is not really a "vehicles experience" after all.
I am afraid when we played it yesterday it was boring at some point, because the round tends *not* to end!

The only way to finish the round is for MEC to outcap USMC, which is unlikely if MEC is weak / outnumbered. Furthermore, vehicle gameplay is somewhat limited, half of the times you are either killing infantry, or being infantry and having to worry about other soldiers while being killed by (air) vehicles ... and the cars are rollin' around very slow due to the hill terrain.

Anybody else who wants to submit feedback on Sharqi Peninsula (or any other map of Vehicles Rotation) is welcome to post it in this thread! https://i.imgur.com/zODPGxl.png

Thank you very much,
Staff Officer Italy S_h_a_r_k_93 


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