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Senior Aircraftwoman |
40 Posts |
Enlisted On: 18.08.2019 |
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![[LS] Rangers](images/icons/bf2squad.png) |
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20.12.2019, 13:40 |
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Ah i see, big brain move. Making it roadrage only?
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Administrator |
4542 Posts |
Enlisted On: 31.01.2016 |
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![[LS] Rangers](images/icons/bf2squad.png) |
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18.11.2019, 18:56  |
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I smell changes in the air!!
This is a screenshot from our latest map rotation, in case anyone was wondering what the full rotation currently is:
Map Rotation has been trimmed down, like a bush.
Kind regards,
Staff Officer S_h_a_r_k_93
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All my contacts, social media and more! shark.lost-soldiers.org
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Administrator |
4542 Posts |
Enlisted On: 31.01.2016 |
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![[LS] Rangers](images/icons/bf2squad.png) |
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30.09.2019, 11:09  |
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This is a screenshot from our latest map rotation, in case anyone was wondering what the full rotation currently is:
Once again, if you have any feedback or suggestion regarding any of our servers, we are hear to discuss them with you!
Kind regards,
Staff Officer S_h_a_r_k_93
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All my contacts, social media and more! shark.lost-soldiers.org
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Administrator |
4542 Posts |
Enlisted On: 31.01.2016 |
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![[LS] Rangers](images/icons/bf2squad.png) |
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18.07.2019, 09:30  |
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Ah yes, that is correct; I forgot to write it. Here follows the list of changes requested:
• swapped Sharqi Peninsula (removed) with Midnight Sun (new map),
• reduced playing time from 105 minutes (1:45) to 90 minutes (1:30),
• reduced map size of Midnight Sun and Shogua Stalemate to 32 size.
Special thanks to who took the time to read this thread and submit feedback to us.
In particular: PlayerAlpha , Devang_21, McSlaine and also CptEngage for playing with us.
Kind regards,
Staff Officer S_h_a_r_k_93
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All my contacts, social media and more! shark.lost-soldiers.org
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Thanks 1 | |
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Senior Aircraftman (Technician) |
76 Posts |
Enlisted On: 07.12.2018 |
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![[LS] Rangers](images/icons/bf2squad.png) |
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18.07.2019, 02:57 |
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Looking at the pictures you provided, the 32 version appears to have two less flags (the two neutral ones).
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Administrator |
4542 Posts |
Enlisted On: 31.01.2016 |
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![[LS] Rangers](images/icons/bf2squad.png) |
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17.07.2019, 18:22  |
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We can always try to get the 32 version in the rotation and see how it goes (if we manage to play it).
The size appears to be the same, perhaps it has less vehicles:
64 players size |
32 players size |
Thanks for submitting your feedback, regards.
Staff Officer S_h_a_r_k_93
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All my contacts, social media and more! shark.lost-soldiers.org
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Senior Aircraftman (Technician) |
76 Posts |
Enlisted On: 07.12.2018 |
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![[LS] Rangers](images/icons/bf2squad.png) |
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17.07.2019, 14:40 |
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I'll agree with that. Sharqi isn't the best vehicle map, especially with few players. Midnight Sun isn't great with few players as it is quite large, but could be fun if there was a large amount of people on the server. Maybe add in one round of it somewhere in the rotation?
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Administrator |
4542 Posts |
Enlisted On: 31.01.2016 |
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![[LS] Rangers](images/icons/bf2squad.png) |
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11.07.2019, 14:43  |
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How many votes for removing Sharqi Peninsula, as it is more of an Infantry map?
How many votes to add Midnight Sun in the rotation instead?
Staff Officer S_h_a_r_k_93
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All my contacts, social media and more! shark.lost-soldiers.org
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Administrator |
4542 Posts |
Enlisted On: 31.01.2016 |
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![[LS] Rangers](images/icons/bf2squad.png) |
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01.06.2019, 21:18  |
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PlayerAlpha wrote:
I agreed that the 105 min (1hr 45min) time seemed a bit long on Karkand. If the server was full it would be ok, but with less than 8 or 10 people on each team it did seem to take a while.Yeah, perhaps it has to do about player numbers too, but 1 hour 45 minutes is still 1 hour 45 minutes.
We don't get to see 30 people like for tonight's Tank Battle Event either, and part of the votes that came in are from people that I haven't seen on the vehicles rotation server in a while.  For the numbers we get, 1 hour and half may actually be the sweet spot in my opinion. (yes I realize I originally voted for 120 minutes but I play on the server, I get the feeling ... it's too long, I've changed my mind now).
1 hour and half is still plenty of time. Today for the Tank Battle Event I actually set round time to 60 minutes, and you know what happened? All of the 5 matches ended in 30 minutes, because we were a lot and so we caused a ticket-bleed in every match, basically (perhaps there was some unbalance at first). But so, if there are a lot of people, the round is going to actually be shorter anyways!! So we need to think about protecting the times when player counts are low, when there will hardly be any Ticket bleed.
If the round lasts too long people will be unwilling to stay because they already got burnt out by round 1.  (too long, too few people. They leave, server dies on map change). There's also different maps, that people may not like. What about leaving the 60 minute mark like in Special Forces? It's an honest time, where you have plenty of time to play the objective, enjoy your kills and scores.
Man, I mean: we have 17 maps in the rotation now! How is it possible to play them if the match almost lasts 2 hours. XD (16 if we remove Sharqi ... perhaps a certain somebody who played there with me could show up here and finally say the word  ).
Thanks for the feedback, PlayerAlpha!!
Regards, Staff Officer S_h_a_r_k_93
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All my contacts, social media and more! shark.lost-soldiers.org
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Senior Aircraftman (Technician) |
76 Posts |
Enlisted On: 07.12.2018 |
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![[LS] Rangers](images/icons/bf2squad.png) |
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01.06.2019, 16:36 |
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I liked the Tank Battle we had yesterday, especially the lack of air vehicles (even though I only was able to play on Karkand). Although I do enjoy playing with air vehicles, it is nice to have a break from constant TV missiles out of nowhere up your rear grille
I agreed that the 105 min (1hr 45min) time seemed a bit long on Karkand. If the server was full it would be ok, but with less than 8 or 10 people on each team it did seem to take a while.
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