Well, in our experience (also looking at other servers) tampering too much with the server mechanics can backfire... at the moment the server is rather vanilla and, welp... what you are describing is a player problem
It cannot be blamed upon the
player since
players act within the bounds their environment has set (which includes exploiting [excluding cheats/hacking, for this]). The game developers didn't think of that.
(most often that's wherein the problem lays, betweekn keyboards and chairs!! smile), both in terms of the player who is raping as well as the player who can't handle it and is leaving the server (eg. when USMC does not try to cap last flag but circles it to farm kills, and blames those brave soldiers who fight to the bitter end, suggesting to them to just quit spawning).
I saw more often that the
player suggested it to the loosing team, rather his own. But of course either is free to waste their time to the bitter end.
Who is right? Who is wrong? It will be discussed forever and ever, but that's a behavioral issue that server settings alone might not be able to curb... it's the players that need to understand the consequences of their actions on the server first, and put those consequences ahead / keep them in mind, if they want to play and encourage fair-play. Raping noobs can be funny for one person, but detrimental for the server population.
I didn't think of it as a moral question, rather as a simple (relatively speaking) problem to solve.
I also think that it is very unlikely that these kind of players will struggle with consequences or thinking ahead, they rather control any situation if they want to, leading to [sometimes] dead servers and accusations as well. So if this very players
would point this very issues out, they might be an helping hand, not malice. But that is rather rare, isn't it?
There is no setting or nerf that will make people understand that... it must be coming from the inside. So, when you do address the situation by forcibly editing server settings (or modifying server values) well sometimes may be good, sometimes may be shit; you try to solve one problem, you have the best intentions in mind, but you end up causing more harm than good. My take is: it would be easier if people changed, not servers.
People act within the bounds their environment has set (which includes exploits [excluding cheats/hacking, for this]) -- People have to adapt, so have servers too. Because both can.
And because of that sometimes
players say vile things because sometimes, without this environmental bounds, even an understanding, good hearted person will loose patience. Sometimes people have to be set to the right direction, so that they learn by doing as well. Some people, you must have seen it, match the definition of Anti-Social (https://en.wikipedia.org/wiki/Anti-social_behaviour) and this very people are very hard to tolerate, let aside appreciate.
But this aside the noob choppers, rather the expected behaviour of the majority of players on any server.
Anyway, in the end it was just an advice from the field of some
players who could have solved technical issues regarding in this topic with ease as well.