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cataly63
Sergeant
438 Posts
Enlisted On: 26.12.2016
14.04.2018, 17:32
Simply enough!
I linked the Ahe_AH1Z spawn of the carrier, to the flag of the airport when it is held by China, team 1: when the flag is captured by the Us, team 2, there is no longer any spawn planned: this is done by modifying the gameplayObjects file of the map!And it works pretty well!
Follow me on Fb, YT and ModDB!
Thanks
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StarLine
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Princess_Unicorn
Sergeant
454 Posts
Enlisted On: 15.03.2017
14.04.2018, 21:31
Thats great, Cataly. Good Work
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S_h_a_r_k_93
Administrator
5387 Posts
Enlisted On: 31.01.2016
14.04.2018, 21:46
So the clients do not need to download any modified game files, for this to work?
Staff Officer
S_h_a_r_k_93
All my contacts, social media and more!
shark.lost-soldiers.org
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cataly63
Sergeant
438 Posts
Enlisted On: 26.12.2016
15.04.2018, 11:38
pffffff ! Sorry but I spoke too fast: playing on the server with the modified map, it works: but in LAN, i receive notification of problem with modified content; so, we can imagine that online, it will not work either
.... ! but I keep looking for a solution...
Follow me on Fb, YT and ModDB!
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StarLine
Administrator
2085 Posts
Enlisted On: 30.01.2016
15.04.2018, 13:59
Actually sounds promising, I won't have time to look at files you sent to me today but do you have the code snippet for this? It's possible that it can be applied Server-Side to the Map without creating errors for players.
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