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Sergeant
454 Posts
Enlisted On: 15.03.2017


26.03.2018, 11:04 

@5tarLine What do you think about this all?
Chief Technician
861 Posts
Enlisted On: 26.12.2016


26.03.2018, 15:18 

Yeah, the game is pretty one sided most of the time. There is one faction that rapes and the faction which get´s raped. Those rapers stay until the round ends and disconnect most of the time. And those who got raped disconnect in the middle of a round.... But if many People disconnect , there is like no Balance at all...

Chief Technician
861 Posts
Enlisted On: 26.12.2016


26.03.2018, 15:25 

SW03_Carbon wrote:

To prevent rape of flags, I bring up the following suggestion to discuss: let's stop the respawn of F35-B and AH-1Z after the capture of airfield (if that is technically possible; I know Weekend Warriors had this mode enabled)

That means:
- F35-B and AH-1Z can be up in air as long they didn‘t get destroyed.
- Once F35-B and AH-1Z get destroyed, there will be no more jet or attack chopper available for USMC site, as long as China didn‘t recapture the Airfield.
- F-18 and Black Hawk will be available all the time.
Is this Possible? amused It could help a lot amused
Sergeant
438 Posts
Enlisted On: 26.12.2016


28.03.2018, 07:06 

5taaaaaaaaaaaaaaaaar ! Please, come back and tell us ! smile

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Administrator
2085 Posts
Enlisted On: 30.01.2016

[LS] Rangers
11.04.2018, 09:21 

LynCassady thanks for your feedback - it was a bit of a wall of text like Italy S_h_a_r_k_93 said though smile
Maybe use your enter key a few times in future? Laugh

We already have enough similarities with the Rules & AutoAdmin on WW that i would prefer to think of our own ideas and solutions to problems we may face. As far as i know they no longer use this Script which would swap aircraft for jeeps on the carrier based on certain ticket percentages and flags remaining as well as whether or not Airfield was capped or not. Could i write this script? I don't actually know, maybe... In terms of manipulating events based on other events using Python Live in-game i am not exactly an expert, my work so far has been with the Backend Python & Stats mainly. Do you feel like trying yourselves? smile hug

At the moment though i am not in the mood to start writing this script because i don't want to be accused of copying this idea which was not our own. Also, on the other side of the coin... This is the way Wake was designed by the Level Developers/Map Editors... We already have a lot of rules in place to prevent baserape and if people don't like dying a lot they can stop spawning in and wait for the new round, they should try and fight back first but if it's impossible just stop-spawning, the USMC team will not wait to cap the flags if nobody is spawning.

So please, try to think of any other ideas for tackling this problem and not a Carbon-Copy of WW... See what i did there Germany SW03_Carbon ? Laugh hug

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Administrator
5388 Posts
Enlisted On: 31.01.2016

[LS] Rangers
11.04.2018, 12:20  Homepage

5tarLine wrote:

Maybe use your enter key a few times in future? Laugh

That's my line mate! smile
S_h_a_r_k_93

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Administrator
962 Posts
Enlisted On: 17.11.2016

[LS] Rangers
11.04.2018, 13:18  Homepage

If there is an imbalance. I tend to kick idlers. I do find that some people go away and leave themselves logged in,even some of our own members do this,
and this upsets the balance

Sergeant
454 Posts
Enlisted On: 15.03.2017


11.04.2018, 14:19 

Yes, that annoying. If you are absent for more than 15 minutes, you should not be angry if you are kicked (as an LS member too). I understand it if you want to fill a server but mostly it is even if the server has enough players and then the problems with the imbalance is
Administrator
151 Posts
Enlisted On: 05.04.2017

[LS] Rangers
11.04.2018, 15:38 

Best way is to kick the ones that is afk if teams are unbalanced by number of players. But after that, then what? If no one swap teams, the problem will still be the same untill someone new connects to the server.
Sergeant
438 Posts
Enlisted On: 26.12.2016


11.04.2018, 16:28 

cat
Ok 5tarline! It's your choice and we must respect it; however, if you had to modify the aircrafts spawn of the airfield, you do not have to go through python; bfeditor is very handy for that; there is even more simple.

Anyway, I think of another solution: add vegetation / bush around airfield so that the progression of the infantry is more discreet, and therefore less vulnerable to the doubling of the air force us: problem, it distorts the original map; which may not please, I understand!

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