forumhead
Forum >> Servers >> BF2 #3 - Special Forces » SUBMIT FEEDBACK: Special Forces Server
Sort:      «  ... 4 5 6 7 8 9 10 11 12 ...  » printview
Administrator
714 Posts
Enlisted On: 26.04.2017

[LS] Rangers
01.09.2017, 13:18 

5tarLine wrote:

was it just you against one other? Was he the only one alive on his team?


Yes.
Administrator
5385 Posts
Enlisted On: 31.01.2016

[LS] Rangers
01.09.2017, 19:09  Homepage

Then in this scenario AdminMap's fighting commander detection gets disabled automatically. If I am not mistaken it is embedded in the AdminMap software and this threshold can only be increased, not decreased or disabled.

If there is only 1 man in the whole faction, the fighting commander check (I suppose only for that faction) is disabled.

Staff Officer Italy S_h_a_r_k_93 

EDIT: Warnings should be turned on now, kudos David. =D

https://i.imgur.com/iwPUBn7.png
  All my contacts, social media and more!    shark.lost-soldiers.org
Thanks
1
Given By: dsghsdf
Administrator
714 Posts
Enlisted On: 26.04.2017

[LS] Rangers
02.09.2017, 12:28 

But he got kicked for something - and i didn't see warnings.
I upload 2 screenshots in discord.

cheers
Administrator
5385 Posts
Enlisted On: 31.01.2016

[LS] Rangers
02.09.2017, 17:49  Homepage

The warnings should be back now, let me know.

Staff Officer Italy S_h_a_r_k_93 

https://i.imgur.com/iwPUBn7.png
  All my contacts, social media and more!    shark.lost-soldiers.org
Thanks
1
Given By: dsghsdf
Senior Aircraftman (Technician)
83 Posts
Enlisted On: 10.06.2017


02.09.2017, 18:19 

everything seems to be working fine in sf.
good job and thanks.
Thanks
1
Given By: S_h_a_r_k_93
Administrator
714 Posts
Enlisted On: 26.04.2017

[LS] Rangers
05.09.2017, 20:44 

S_h_a_r_k_93 wrote:

Then in this scenario AdminMap's fighting commander detection gets disabled automatically. If I am not mistaken it is embedded in the AdminMap software and this threshold can only be increased, not decreased or disabled.

If there is only 1 man in the whole faction, the fighting commander check (I suppose only for that faction) is disabled.

Staff Officer Italy S_h_a_r_k_93 

EDIT: Warnings should be turned on now, kudos David. =D


Did just play on the 'Gulf of Oman'-server. Conquest, just me and him/her.
Warnings and kick for fighting commander are in in that scenario.
Senior Aircraftman (Technician)
83 Posts
Enlisted On: 10.06.2017


09.09.2017, 15:40 

levi and perch are back in the rotation and maps are 32 size.
Administrator
5385 Posts
Enlisted On: 31.01.2016

[LS] Rangers
10.09.2017, 12:32  Homepage

Hello everyone,

thank you dsghsdf and Princess_Unicorn for letting me know. After the restore of our services I have re-read this thread and I have edited / corrected some settings. Here is a summary of what I have changed:

- map sizes: 32 -> 64 (don't know why it reverted to 32 :o ),
- minimum players for voting: 4 -> 3 (edited scrolling message too, @ 5tarLine ),
- map rotation: removed Devils Perch and Leviathan as requested by many,

OLD ROTATION:CURRENT ROTATION:                          
 • Devils Perch • Warlord                          
 • Ghost Town • Ghost Town                          
 • Iron Gator • Night Flight                          
 • Leviathan • Iron Gator                          
 • Mass Destruction • Mass Destruction                          
 • Night Flight • Surge                          
 • Surge                                       
 • Warlord                                       

- global unlocks: disabled (everyone can use all unlocks),
- safe zones: reduced Ghost Town north and south safe zones:

https://i.imgur.com/IidehHr.png
(Auto resize: 511x510px, png)


Most of these changes should go live right now; the unlocks will be available after the next server reboot (or at least I hope so, I hope I am doing it right because I didn't find how to unlock guns for all :o ).

Please let me know how the orange safe zone for Surge should be edited, because it's a little bit more tricky than Ghost Town: https://i.imgur.com/10Idsr2.png. I think that if we make it so that it is allowed to pass through the area in the top-left corner, then the safe zone will become too little.

In other words, if I can correctly see the road that you are saying people usually use, the problem is that said road is too close to the uncappable base area. unhappy Please let me know. I also would appreciate some feedback from our most hardcore LS Members that like Special Forces very much.

Staff Officer Italy S_h_a_r_k_93 

https://i.imgur.com/iwPUBn7.png
  All my contacts, social media and more!    shark.lost-soldiers.org
Thanks
3
Sergeant
454 Posts
Enlisted On: 15.03.2017


10.09.2017, 14:40 

Thanks Italy S_h_a_r_k_93 smiling for your work!

We will report if something does not work
Corporal
326 Posts
Enlisted On: 17.05.2017


10.09.2017, 18:21  Homepage

I dont play much special forces but Devils Perch was my favorite map :-(
You have to fight head on and the noobs cant run round to the back of the map and take flags.

https://s5.gifyu.com/images/BF2longsmall.png
Sort:      «  ... 4 5 6 7 8 9 10 11 12 ...  » printview

To Start Or To Reply To A Topic You Must Be Enlisted And Logged In!
Enlist Now
Login
Page Generated In 0.352140 Seconds

      Valid CSS!     Valid XHTML 1.0 Transitional
mo08 mo10 mo12 mo14 mo16 mo18 mo20 mo22 mo24 mo26 up up2