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Senior Aircraftman (Technician)
83 Posts
Enlisted On: 10.06.2017


30.08.2017, 20:36 

yes probably the orange one but could be the red box topleft corner too.
its that small part of street.
but the important flags are north anyway. outer ridge has 1 tank and inner ridge just cars.
ghost town rivers are more important imo.

the autoadmin works its just the ingame messages thats missing.
Administrator
5351 Posts
Enlisted On: 31.01.2016

[LS] Rangers
30.08.2017, 20:17  Homepage

Okay so I have checked both BF2CC and compared the AdminMap configuration with the one of Wake Island and there are no odd settings; the only difference being the commander cannot kill with weapons and jeeps as well, as we discussed some pages ago.

These are the flag zones of Surge, I suppose the orange square is the one causing the problem right? The players go through that square and are warned to leave the safe base right?

http://i.imgur.com/10Idsr2.png
(Auto resize: 511x512px, png)


Staff Officer Italy S_h_a_r_k_93 

https://i.imgur.com/iwPUBn7.png
  All my contacts, social media and more!    shark.lost-soldiers.org
Senior Aircraftman (Technician)
83 Posts
Enlisted On: 10.06.2017


30.08.2017, 15:53 

5tarline wrote:

Was it 1v1?

not in our SF test. 2on2 or something.

shark wrote:

you are always referring to the Ghost Town map, right?
North or South main base?


ghost town both sides. you cant drive along the river/under bridge without getting warned/kicked.
surge is no big problem i think.
http://ferociousbeaver...es/SurgeUncapBoundary.jpg
i just found that surge picture. looks like your autodamin zone too.
some people drive from checkpoint flag to outer ridge flag past the mainbase with cars.

http://ferociousbeaver...ndries/GhostTownUncap.png
here i found a ghost town pic but it looks worse. you dont get warnings on your server if you are west from ru base f.e.
i dont know for sure where the borders are on ghost town, i didnt test it myself just seen people get warned for driving along the river.
i think the borders should be on the mainbase coast. opens up the already small map.
Administrator
2085 Posts
Enlisted On: 30.01.2016

[LS] Rangers
30.08.2017, 14:00 

Dillmann wrote:

`Did any of you witness similar odd behaviors of our AdminMap on other servers of ours too?`

Yesterday on the 'Gulf of Oman' there was Mr. Fighting Commander 'Bog76dan'. As usually he did fly jet and heli while commanding but he recieved no warnings.
Then suddenly the autoadmin kicked him with 'you have to many violations'. I can provide some screenshots in discord if its needed.



Fighting Commander detection is disabled if the player is the only one alive on his/her team. Was it 1v1?

https://www.lost-soldiers.org/images/lsts.gif
Corporal
326 Posts
Enlisted On: 17.05.2017


30.08.2017, 13:07  Homepage

i'd rather disable Commander under a certain threshold of players


Good idea

https://s5.gifyu.com/images/BF2longsmall.png
Thanks
1
Given By: dsghsdf
Administrator
712 Posts
Enlisted On: 26.04.2017

[LS] Rangers
30.08.2017, 13:05 

`Did any of you witness similar odd behaviors of our AdminMap on other servers of ours too?`

Yesterday on the 'Gulf of Oman' there was Mr. Fighting Commander 'Bog76dan'. As usually he did fly jet and heli while commanding but he recieved no warnings.
Then suddenly the autoadmin kicked him with 'you have to many violations'. I can provide some screenshots in discord if its needed.

Administrator
5351 Posts
Enlisted On: 31.01.2016

[LS] Rangers
30.08.2017, 00:02  Homepage

The behavior you depicted about AdminMap is very weird, on top of that in the screenie Princess_unicorn posted the messages are not in the usual "big orange" fashion, which makes me think ...

I will investigate this as soon as possible. Did any of you witness similar odd behaviors of our AdminMap on other servers of ours too?

Staff Officer S_h_a_r_k_93

https://i.imgur.com/iwPUBn7.png
  All my contacts, social media and more!    shark.lost-soldiers.org
Senior Aircraftman (Technician)
83 Posts
Enlisted On: 10.06.2017


29.08.2017, 18:48 

]https://www.directupl.../d/4829/p5ay78ml_png.htm]
my pov. no warning ingame just kick after 3kills as commander.

and yes the mainbase-warning/kick zone is big on ghost town.
lots of warnings and sometimes kicks if they drive from waterflags to bridgeflags, both sides.
happens to new players most times.

sharky, join sf and find out about death or kill tongue
Sergeant
454 Posts
Enlisted On: 15.03.2017


29.08.2017, 18:33 

Current problems.

Autoadmin kickt people because of camp in fixed base. The area for this is sometimes too big. Autoadmin kickt people when those with the car are close to the base (but not in the base)
Maybe we would have to reduce the circle around the base something the autoadmin does not strike so fast.

After the restart of the server the Autoadmin no longer warns. After the 3 offense he kicks without a reason to call.

We did a test earlier. dsghsdf has fought as a commander. 2 people killed. No warning after the 3rd kill, he was kicked without reason.

https://fs5.directuplo...mages/170829/itiqed3n.jpg
Administrator
5351 Posts
Enlisted On: 31.01.2016

[LS] Rangers
12.08.2017, 21:18  Homepage

dsghsdf wrote:

hurray for our friendly neighbourhood shark.
come join us next time, collect your free kills smiling

errrr collect my free *deaths maybe! Laugh

Staff Officer Italy S_h_a_r_k_93 

https://i.imgur.com/iwPUBn7.png
  All my contacts, social media and more!    shark.lost-soldiers.org
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