My name is Gravity, and today I present A Dream of Battlefield.
This project took nearly four months of work to put together. As a competitive Battlefield player since BF1942, I have witnessed the rise of the Battlefield series from it’s launch in 2002 to the tumultuous present. I LOVE Battlefield. But with each subsequent game in the series, I could never escape the feeling like DICE was moving farther away from the things that made the series popular in the first place.
Further still, so few of the elite community members and gamechangers seem to remember the Battlefield series prior to Battlefield 3, nor do they publically pressure DICE to implement features that were so crucial in building the community that now supports them.
I am hopeful that this video might galvanize new and old school Battlefield players alike, remind gamers what this series once had, and what we as a community have lost.
It is worth fighting for.
In addition to being groundbreaking, immersive, and beautiful, a Battlefield game has the potential to be competitive, customizable, modable, and not only hold a players’ attention with constantly new and wildly different content, but continue to sell copies and grow for several years before being superseded.
This video details a game concept - A dream, not a reality. The concept is a tool, a vehicle to showcase what features should be demanded from a future release. If nothing else, perhaps the idea of a full, complete, multiplayer-focused battlefield might bring about some small positive changes to the next title that lets us know they are listening, that provides us the tools to expand the game and play Battlefield the way we want to, and to make the Battlefield series renowned as the truly open sandbox game it once was and was always meant to be.
Battlefield’s best days are still to come. We as a community just need to remind DICE of its past and fight for the features that once made this series special.
Will you join me?
You can find me on twitter @gravityxiii and on twitch.tv/gravityxiii