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Forum >> Servers >> BF2 #3 - Special Forces » Map sizes
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Leading Aircraftman
18 Posts
Enlisted On: 24.01.2019


21.02.2019, 17:07 

then let it be as you guys like it. thanks for the time, you used to answer me

https://www.youtube.com/watch?v=kwBKaHpiBO0
Thanks
1
Given By: S_h_a_r_k_93
Administrator
458 Posts
Enlisted On: 12.10.2016

[LS] Rangers
21.02.2019, 13:38 

I also think we should stick with 64 player size, the only map worth considering a 32 size is leviathan, but lets test 64 first. Nevertheless i agree, Surge can be a little bit annoying too when you have only 6 or less players. Takes hours to reduce the tickets.
However, the solution should be to make the game more popular and to bring more players to the 64 size maps
Senior Aircraftman (Technician)
83 Posts
Enlisted On: 10.06.2017


21.02.2019, 13:07 

i would say stay with your squad on big maps and you wont feel lonely.
the maps have many vehicles and with them you can be just as fast as you would be on foot on small maps.
small maps would be inf only or maybe light vehicles in 32 size.
less flags = less opportunities to attack = less room to maneuver = more camping = easier to lock down one team in mainbase or get fullcap in 5mins
just my opinion.
Leading Aircraftman
18 Posts
Enlisted On: 24.01.2019


21.02.2019, 11:52 

i am sorry, remember myself writing size instead of side.

yes that was what i meant since we arent so many there are playing sf, can we get the maps to be smalle to a smaller audience

https://www.youtube.com/watch?v=kwBKaHpiBO0
Administrator
458 Posts
Enlisted On: 12.10.2016

[LS] Rangers
21.02.2019, 11:00 

He means that smaller maps would reducee the feeling of emptyness...i would only agree on the big maps like leviathan or surge
Administrator
5372 Posts
Enlisted On: 31.01.2016

[LS] Rangers
21.02.2019, 10:33  Homepage

SelmanAga wrote:

can we not get the map side down since we aren't so many player there are playing the game or a map there removes the feling of emptyness.

First of all hello and welcome to Lost-Soldiers!

I don't quite understand what you meant there, but regarding the question about the system that would pick a certain map based on how many players are in the server ... it would be great but no, it's not possible to make such a system at present time, I am sorry.

What you are suggesting could be dealt with a map-vote, unfortunately the map-voting is a little bit fucked up (because bots are needed in the server in order for the match to start, and the bots count for the voting just like any other player) ... and so it's almost impossible to create a successful map vote. https://i.imgur.com/ZsfWqUY.png

Can you please explain what your first statement is about? I didn't get it.
Thank you for coming to the Forum to give us some tips! We really appreciate it.

Kind regards,
Staff Officer Italy S_h_a_r_k_93 

https://i.imgur.com/iwPUBn7.png
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Leading Aircraftman
18 Posts
Enlisted On: 24.01.2019


21.02.2019, 07:45 

Can we not get the map side down since we aren't so many player there are playing the game or a map there removes the feling of emptyness.

Or can you make a system that chooses the maps after the amount of player there are in the server?

https://www.youtube.com/watch?v=kwBKaHpiBO0
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