BF2 #4 - Vehicle RotationDiscuss the map rotation here!


08.06.2018, 18:56 - McSlaine - Corporal - 261 Posts
When this server is populated i like to play here too because a change from the mono server does good after a while but mostly on the "Gulf of Oman" server because that is my third favorite map.

My Favorite is "Zatar Wetlands" closely followed by "Operation Clean Sweep" because they are so open and great for dogfights and killing lots of foot folk.

Could you please consider adding one or both of these maps to the veh rotation server?

[url=https://gifyu.com/image/vkzD][img]https://s5.gifyu.com/images/BF2longsmall.png[/img][/url]

 
08.06.2018, 22:06 - StarLine - Administrator - 1913 Posts
https://s15.postimg.cc/pp43icfu3/image.png
(Auto resize: 573x1280px, png)


Zatar is already in smiling

[ALIGN=center][nor]https://www.lost-soldiers.org/images/lsts.gif[/nor][/ALIGN]

 
09.06.2018, 10:05 - McSlaine - Corporal - 261 Posts
Oh, thought i'd gone round the rotation a few times on this server. ( surprized embarresed smiley)

[url=https://gifyu.com/image/vkzD][img]https://s5.gifyu.com/images/BF2longsmall.png[/img][/url]

 
09.06.2018, 13:20 - StarLine - Administrator - 1913 Posts
McSlaine wrote:

Oh, thought i'd gone round the rotation a few times on this server. ( surprized embarresed smiley)


No worries smile

[ALIGN=center][nor]https://www.lost-soldiers.org/images/lsts.gif[/nor][/ALIGN]

 
09.09.2018, 21:24 - SW03_Carbon - Moderator - 390 Posts
Hi guys, could we make some changes to the maps?

Please add the following maps to the Server map list:

1) Road to Jalalabad
2) Operation Clean Sweep
3) Wake Island
4) Gulf of Oman
5) Operation Blue Pearl






 
09.09.2018, 21:28 - Princess_Unicorn - Administrator - 429 Posts
Yes that is a good idea. Today we had a great day on our vehicle servers. many good rounds and many players. with more choice in the vehicle maps the offer becomes more attractive


 
10.09.2018, 17:07 - StarLine - Administrator - 1913 Posts
We won't add Wake or Gulf because of course - we have other Servers dedicated to those maps smile

Besides that we can have whichever maps you would all like. Does everyone want a full rotation of all other maps? Or are there any you definitely don't want?

We could also select a total number of maps for the rotation, say 10 favourites and put it to a vote.




[ALIGN=center][nor]https://www.lost-soldiers.org/images/lsts.gif[/nor][/ALIGN]

 
10.09.2018, 18:17 - Galactic|Pegasus - Administrator - 738 Posts
i am with Carbon amused


[ALIGN=center][nor]https://www.lost-soldiers.org/images/lsts.gif[/nor][/ALIGN]

 
10.09.2018, 19:45 - McSlaine - Corporal - 261 Posts
Both hands up for clean sweep!

Songhua is quite fun with lots of people but with only 2 or 3 per side (more often than not) it's the pits, much too big, i vote remove it.

[url=https://gifyu.com/image/vkzD][img]https://s5.gifyu.com/images/BF2longsmall.png[/img][/url]

 
10.09.2018, 21:18 - SW03_Carbon - Moderator - 390 Posts
On the one hand a rotation with all maps would be nice, so that the admins can select the maps out of a big pool. On the other hand a rotation with the most popular maps would help to fill up the server from alone.

The most popular maps imo are:

*Dalian Plant
*Mashtuur City
*Dragon Valley
*Sharqi Peninsula
*Daqing Oilfield
*Strike at Karkand
*Kubra Dam
*Operation Road Rage
*Road to Jalalabad

i would suggest to change from air map to city map and vice versa after every round (example see the list above)






 
11.09.2018, 19:33 - McSlaine - Corporal - 261 Posts
Just add clean sweep to the rotation on the server (and please remove Songhua) and it's good to go.

Switching the seatswitcher maps up with other maps is a good idea, you see who stays and who has to leave.

If you put Oman in the rotation and enable map vote you could if you so wanted use the other server for something else (modded server?)

Or not, none of my buisness, just sayin, it's mostly the same people on Oman and Veh rotation.



[url=https://gifyu.com/image/vkzD][img]https://s5.gifyu.com/images/BF2longsmall.png[/img][/url]

 
06.01.2019, 11:23 - S_h_a_r_k_93 - Administrator - 2545 Posts
SW03_Carbon wrote:

i would suggest to change from air map to city map and vice versa after every round (example see the list above)

Who would like to see Road to Jalalabad in the rotation? smile

Staff Officer Italy S_h_a_r_k_93 

[url=https://shark.lost-soldiers.org#multimedia][bimg]https://i.imgur.com/iwPUBn7.png[/bimg][/url]   [size=4]All my contacts, social media and more!    [/size][size=5][url=https://shark.lost-soldiers.org]shark.lost-soldiers.org[/url][/size]

 
07.01.2019, 02:45 - PlayerAlpha - Senior Aircraftman - 40 Posts
I would like to see Jalalabad in the rotation.

I personally am not a fan of Clean Sweep, but I understand that other people may like it.




 
08.01.2019, 13:14 - SW03_Carbon - Moderator - 390 Posts
Jalalabad is a MUST !


 
12.01.2019, 12:02 - Imperial_Toaster - Senior Aircraftman (Technician) - 70 Posts
The last time I played here the server really ramped up during tampa and Kubra dam, but after we finished cubra and loaded mashtuur nearly half of the populatio disconnected. By the time harvest started we had around 6 people left. Maybe try removing the smaller maps and stick to the bigger, more popular maps?

Edit: more jalalalalalalalalalalalalabad and tampa pls
Edit2: oh and why not add wake to the rotation too, it is quite popular


 
12.01.2019, 14:28 - S_h_a_r_k_93 - Administrator - 2545 Posts
Thank you very much for the feedback guys!! So what about this, we swap Mashtuur, with Road to Jalalabad!! I think it would work pretty well like this:

https://i.imgur.com/uxdsBo1.png

Do you want more Highway Tampa and Road to Jalalabad (really nice memories from battlelog.co there)?
Then we will enable map-vote!!

Let me know if you guys agree on swapping Mashtuur (which is in the Infantry Rotation server too, and I believe some of you told me that's mainly an infantry-only map maybe? don't recall) with Road to Jalalabad (which is currently not in the server's rotation).

Regards, Staff Officer Italy S_h_a_r_k_93 

P.S. Operation Clean Sweep is currently not in the rotation! What about it?

[url=https://shark.lost-soldiers.org#multimedia][bimg]https://i.imgur.com/iwPUBn7.png[/bimg][/url]   [size=4]All my contacts, social media and more!    [/size][size=5][url=https://shark.lost-soldiers.org]shark.lost-soldiers.org[/url][/size]

 
13.01.2019, 19:30 - SW03_Carbon - Moderator - 390 Posts
I experienced lots of good rounds on mashtuur, in fact the server even filled up when we played there some weeks ago. Why not just add Jalalabad instead of a replacement? And activation of of a map change poll is a good idea, but the treshold shouldnt be too high, since I witnessed lots of attempts to change maps on other servers, but it didnt worked because the treshold was to high


 
13.01.2019, 19:59 - S_h_a_r_k_93 - Administrator - 2545 Posts
Unfortunately what happens with map-vote is that the server is counting the fake clients too, when setting the threshold. The success-ration threshold of the vote cannot be changed, it's built in.

What we can change is the minimum amount of total votes that need to be issued for a poll to be valid ... but with 10 fake clients inside the game, and 6 human players ... even if they all vote yes, I don't think the poll is successful. unhappy (because the server sees 16 players so it expects something like 10 yes?).

I don't really have the full details really, and it's hard to find literature on map voting. We could try to lower the MinPlayersForVoting value, and perform some testing ... the values we can change are the three listed here under VotingEnabled.

Only thing I could find regarding map vote is the following: https://battlefield.fa...wiki/Server#Battlefield_2.
Regards, Staff Officer Italy S_h_a_r_k_93 

[url=https://shark.lost-soldiers.org#multimedia][bimg]https://i.imgur.com/iwPUBn7.png[/bimg][/url]   [size=4]All my contacts, social media and more!    [/size][size=5][url=https://shark.lost-soldiers.org]shark.lost-soldiers.org[/url][/size]

 
13.01.2019, 21:16 - SW03_Carbon - Moderator - 390 Posts
Do you know what the default amount of votes for a succesful map change is (in percent votes of all human players)?


 
13.01.2019, 21:47 - S_h_a_r_k_93 - Administrator - 2545 Posts
No, that I still haven't found. But dsghsdf is close to computing it I guess, by trial and error. Maybe there's a value for MinPlayersForVoting that works ...

Staff Officer Italy S_h_a_r_k_93 

[url=https://shark.lost-soldiers.org#multimedia][bimg]https://i.imgur.com/iwPUBn7.png[/bimg][/url]   [size=4]All my contacts, social media and more!    [/size][size=5][url=https://shark.lost-soldiers.org]shark.lost-soldiers.org[/url][/size]

 
16.01.2019, 00:19 - Imperial_Toaster - Senior Aircraftman (Technician) - 70 Posts
We need jalalabad. It's awesome. Personally I like mashtuur, but I guess that people who come for the vecs get bored on a map lile that.


 
27.01.2019, 21:52 - S_h_a_r_k_93 - Administrator - 2545 Posts
- Enabled map voting, pushed the minimum players value to the lowest (2), it will need some testing ...
- Added Road to Jalalabad, Operation Clean Sweep.
- Moved Mashtuur after Strike at Karkand

https://www.lost-soldiers.org/picture.php?id=195.png

SW03_Carbon wrote:

Do you know what the default amount of votes for a succesful map change is (in percent votes of all human players)?

I believe it is 70% of all the players in the server (humans and bots alike, that's the problem!).

Let me know if you have further feedback after these updates!!
Best regards, Staff Officer Italy S_h_a_r_k_93 

[url=https://shark.lost-soldiers.org#multimedia][bimg]https://i.imgur.com/iwPUBn7.png[/bimg][/url]   [size=4]All my contacts, social media and more!    [/size][size=5][url=https://shark.lost-soldiers.org]shark.lost-soldiers.org[/url][/size]

 
22.02.2019, 15:50 - S_h_a_r_k_93 - Administrator - 2545 Posts
Dear readers, I was thinking to myself today, why don't we see the maps listed above more often? And I believe the answer has got to do with the round-time of the server ... right now it is set to 210 minutes! Yes, 3 and a half hours ...

... who would even spend that much time on a single map of a rotation server anyways? https://i.imgur.com/li8jmLw.png I think it makes sense to lessen the round-time, so that you get to experience more maps on a given day. For example on one good afternoon, if - say - the server is empty, you currenly get to see two maps out of 17 possible maps (because the round-time is currently set to 3,5 hours).

What if those two maps just sucked big time? Server will not fill, "no chance mate"!! But what if more maps can be cycled, say, 6 maps during one afternoon ... maybe it idles on a good map for 1 hour, and people start to join it! Momentum slowly builds up, and there you have it: by the evening you have a good server where you can enjoy your time and push it even more with the help of the LS Members.



TL;DR current round-time is set to 3,5 hours. Please
     pick a new round-time for the server, between:


 • 150 minutes (2,5 hours),
 • 120 minutes (2 hours),
 • 90 minutes (1,5 hours),
 • other (discuss).


Calling on every reader to cast a vote by sumbitting a new comment, especially the LS Members that play here often. Kind regards, Staff Officer Italy S_h_a_r_k_93 

[url=https://shark.lost-soldiers.org#multimedia][bimg]https://i.imgur.com/iwPUBn7.png[/bimg][/url]   [size=4]All my contacts, social media and more!    [/size][size=5][url=https://shark.lost-soldiers.org]shark.lost-soldiers.org[/url][/size]

 
27.02.2019, 14:50 - S_h_a_r_k_93 - Administrator - 2545 Posts
I vote for 2 hours (120 minutes); because 3,5 hours is too much anyways. I have found the rounds usually average around 1,5 / 2 hours; and when the server idles we need to cycle maps more often.

Has nobody else read this and wants to submit a vote? No LS Members?

Thank you.
Italy S_h_a_r_k_93 


[url=https://shark.lost-soldiers.org#multimedia][bimg]https://i.imgur.com/iwPUBn7.png[/bimg][/url]   [size=4]All my contacts, social media and more!    [/size][size=5][url=https://shark.lost-soldiers.org]shark.lost-soldiers.org[/url][/size]

 
03.03.2019, 21:16 - StarLine - Administrator - 1913 Posts
1 hour 45 minutes (105 minutes) would be perfect in my opinion but otherwise i'm fine with 120 minutes.

Most likely you've received no responses because no one has even noticed/clicked on this topic to read the latest posts OK

[ALIGN=center][nor]https://www.lost-soldiers.org/images/lsts.gif[/nor][/ALIGN]

 
03.03.2019, 22:23 - SW03_Carbon - Moderator - 390 Posts
90 minutes for me


 
04.03.2019, 09:18 - S_h_a_r_k_93 - Administrator - 2545 Posts
StarLine wrote:

Most likely you've received no responses because no one has even noticed/clicked on this topic to read the latest posts OK
http://www.sclance.com/pngs/forever-alone-png/forever_alone_png_526294.png

Staff Officer Italy S_h_a_r_k_93 

[url=https://shark.lost-soldiers.org#multimedia][bimg]https://i.imgur.com/iwPUBn7.png[/bimg][/url]   [size=4]All my contacts, social media and more!    [/size][size=5][url=https://shark.lost-soldiers.org]shark.lost-soldiers.org[/url][/size]

 
04.03.2019, 11:55 - jostotest - Administrator - 939 Posts
Most likely you've received no responses because no one has even noticed/clicked on this topic to read the latest posts

Here I am. For me, too many map changes. Would take and age to get through them all.
Also, for some reason this thread takes a long time to load up ?


S_h_a_r_k_93 wrote:

TL;DR current round-time is set to 3,5 hours. Please
     pick a new round-time for the server, between:


 • 150 minutes (2,5 hours),
 • 120 minutes (2 hours),
 • 90 minutes (1,5 hours),
 • other (discuss).


Calling on every reader to cast a vote by sumbitting a new comment, especially the LS Members that play here often. Kind regards, Staff Officer Italy S_h_a_r_k_93 



 
10.03.2019, 05:26 - Silvestri - Leading Aircraftman - 6 Posts
90 minutes (1.5 hours) I believe the most optimal option.


 
10.03.2019, 17:12 - S_h_a_r_k_93 - Administrator - 2545 Posts
Thank you, I was about to ask for further feedback from the readers.

[url=https://shark.lost-soldiers.org#multimedia][bimg]https://i.imgur.com/iwPUBn7.png[/bimg][/url]   [size=4]All my contacts, social media and more!    [/size][size=5][url=https://shark.lost-soldiers.org]shark.lost-soldiers.org[/url][/size]

 
10.03.2019, 19:07 - StarLine - Administrator - 1913 Posts
Netherlands Rico946 also said 1 hour 45 on Discord smile

[ALIGN=center][nor]https://www.lost-soldiers.org/images/lsts.gif[/nor][/ALIGN]

 
10.03.2019, 20:17 - S_h_a_r_k_93 - Administrator - 2545 Posts
Oh, hello 5tarLine! You are not dead after all, thank you for letting us know.

Ok so far, these are the votes:
- Italy S_h_a_r_k_93 - 2 hours,
- 5tarLine - 1 hour 45 minutes,
- Netherlands Rico946 - 1 hour 45 minutes,
- Silvestri - 1 hour 30 minutes,
- Germany SW03_Carbon - 1 hour 30 minutes,
- USA PlayerAlpha - 1 hour 45 minutes.

I was hoping to see votes casted by more LS Members - like Germany Dillmann - and Forum regulars like McSlaine perhaps. https://i.imgur.com/li8jmLw.png

Is it too much to ask for feedback for a server that you play on? https://i.imgur.com/Yh6PESO.png
Please let us know, Staff Officer Italy S_h_a_r_k_93 

[url=https://shark.lost-soldiers.org#multimedia][bimg]https://i.imgur.com/iwPUBn7.png[/bimg][/url]   [size=4]All my contacts, social media and more!    [/size][size=5][url=https://shark.lost-soldiers.org]shark.lost-soldiers.org[/url][/size]

 
11.03.2019, 17:55 - PlayerAlpha - Senior Aircraftman - 40 Posts
I'll throw in a vote for 1 hour 45 minutes as well.


 
17.04.2019, 23:28 - S_h_a_r_k_93 - Administrator - 2545 Posts
105 minutes (1 hour 45 minutes) is the winner chicken dinner!

Staff Officer Italy S_h_a_r_k_93 

[url=https://shark.lost-soldiers.org#multimedia][bimg]https://i.imgur.com/iwPUBn7.png[/bimg][/url]   [size=4]All my contacts, social media and more!    [/size][size=5][url=https://shark.lost-soldiers.org]shark.lost-soldiers.org[/url][/size]

 
20.04.2019, 19:06 - McSlaine - Corporal - 261 Posts
On a good day there are only 2 or 3 players per side, for this amount of players Songhua is waaaay too big, you can't find the enemy let alone fight.

Is it possible to put a 16 map in between the 64's ?

If not i vote to delete Songhua from the rotation.

[url=https://gifyu.com/image/vkzD][img]https://s5.gifyu.com/images/BF2longsmall.png[/img][/url]

 
09.05.2019, 15:00 - Devang_21 - Leading Aircraftman - 3 Posts
Please remove Sharqi Peninsula from map rotation, it gets boring after you cap one of the flags and everyone just moves on foot and feels like strike at karkand with less commander spam and decent amount of nades


 
09.05.2019, 18:08 - S_h_a_r_k_93 - Administrator - 2545 Posts
I kinda agree, Sharqi Peninsula is not really a "vehicles experience" after all.
I am afraid when we played it yesterday it was boring at some point, because the round tends *not* to end!

The only way to finish the round is for MEC to outcap USMC, which is unlikely if MEC is weak / outnumbered. Furthermore, vehicle gameplay is somewhat limited, half of the times you are either killing infantry, or being infantry and having to worry about other soldiers while being killed by (air) vehicles ... and the cars are rollin' around very slow due to the hill terrain.

Anybody else who wants to submit feedback on Sharqi Peninsula (or any other map of Vehicles Rotation) is welcome to post it in this thread! https://i.imgur.com/zODPGxl.png

Thank you very much,
Staff Officer Italy S_h_a_r_k_93 

[url=https://shark.lost-soldiers.org#multimedia][bimg]https://i.imgur.com/iwPUBn7.png[/bimg][/url]   [size=4]All my contacts, social media and more!    [/size][size=5][url=https://shark.lost-soldiers.org]shark.lost-soldiers.org[/url][/size]

 
31.05.2019, 20:37 - S_h_a_r_k_93 - Administrator - 2545 Posts
Today we played a full Strike at Karkand round and it sure as hell felt long for being 1 hour 45 minutes. smile

I'll re-iterate on Sharqi Peninsula too, it seems as if people are unwilling to log in and post their 2 cents in here: anybody else who wants to submit feedback on Sharqi Peninsula (or any other map of Vehicles Rotation) is welcome to post it in this thread.

McSlaine wrote:

Is it possible to put a 16 map in between the 64's?

Yes it is very much possible. We could try to lower it down to the 32 players version.

https://vignette.wikia.nocookie.net/battlefield/images/0/0e/Maps_10_2.jpg

Let me know,
Staff Officer Italy S_h_a_r_k_93 

[url=https://shark.lost-soldiers.org#multimedia][bimg]https://i.imgur.com/iwPUBn7.png[/bimg][/url]   [size=4]All my contacts, social media and more!    [/size][size=5][url=https://shark.lost-soldiers.org]shark.lost-soldiers.org[/url][/size]

 
01.06.2019, 16:36 - PlayerAlpha - Senior Aircraftman - 40 Posts
I liked the Tank Battle we had yesterday, especially the lack of air vehicles (even though I only was able to play on Karkand). Although I do enjoy playing with air vehicles, it is nice to have a break from constant TV missiles out of nowhere up your rear grille Laugh

I agreed that the 105 min (1hr 45min) time seemed a bit long on Karkand. If the server was full it would be ok, but with less than 8 or 10 people on each team it did seem to take a while.


 
01.06.2019, 21:18 - S_h_a_r_k_93 - Administrator - 2545 Posts
PlayerAlpha wrote:

I agreed that the 105 min (1hr 45min) time seemed a bit long on Karkand. If the server was full it would be ok, but with less than 8 or 10 people on each team it did seem to take a while.
Yeah, perhaps it has to do about player numbers too, but 1 hour 45 minutes is still 1 hour 45 minutes. https://i.imgur.com/ulupruA.png

We don't get to see 30 people like for tonight's Tank Battle Event either, and part of the votes that came in are from people that I haven't seen on the vehicles rotation server in a while. smile For the numbers we get, 1 hour and half may actually be the sweet spot in my opinion. (yes I realize I originally voted for 120 minutes but I play on the server, I get the feeling ... it's too long, I've changed my mind now).

1 hour and half is still plenty of time. Today for the Tank Battle Event I actually set round time to 60 minutes, and you know what happened? All of the 5 matches ended in 30 minutes, because we were a lot and so we caused a ticket-bleed in every match, basically (perhaps there was some unbalance at first). But so, if there are a lot of people, the round is going to actually be shorter anyways!! So we need to think about protecting the times when player counts are low, when there will hardly be any Ticket bleed.

If the round lasts too long people will be unwilling to stay because they already got burnt out by round 1. https://i.imgur.com/0J4r5X4.png (too long, too few people. They leave, server dies on map change). There's also different maps, that people may not like. What about leaving the 60 minute mark like in Special Forces? It's an honest time, where you have plenty of time to play the objective, enjoy your kills and scores.

Man, I mean: we have 17 maps in the rotation now! How is it possible to play them if the match almost lasts 2 hours. XD (16 if we remove Sharqi ... perhaps a certain somebody who played there with me could show up here and finally say the word https://i.imgur.com/PRnm7qv.png).

Thanks for the feedback, PlayerAlpha!!
Regards, Staff Officer Italy S_h_a_r_k_93 

[url=https://shark.lost-soldiers.org#multimedia][bimg]https://i.imgur.com/iwPUBn7.png[/bimg][/url]   [size=4]All my contacts, social media and more!    [/size][size=5][url=https://shark.lost-soldiers.org]shark.lost-soldiers.org[/url][/size]

 
11.07.2019, 14:43 - S_h_a_r_k_93 - Administrator - 2545 Posts
How many votes for removing Sharqi Peninsula, as it is more of an Infantry map?
How many votes to add Midnight Sun in the rotation instead?

Staff Officer Italy S_h_a_r_k_93 

[url=https://shark.lost-soldiers.org#multimedia][bimg]https://i.imgur.com/iwPUBn7.png[/bimg][/url]   [size=4]All my contacts, social media and more!    [/size][size=5][url=https://shark.lost-soldiers.org]shark.lost-soldiers.org[/url][/size]

 
17.07.2019, 14:40 - PlayerAlpha - Senior Aircraftman - 40 Posts
I'll agree with that. Sharqi isn't the best vehicle map, especially with few players. Midnight Sun isn't great with few players as it is quite large, but could be fun if there was a large amount of people on the server. Maybe add in one round of it somewhere in the rotation?


 
17.07.2019, 18:22 - S_h_a_r_k_93 - Administrator - 2545 Posts
We can always try to get the 32 version in the rotation and see how it goes (if we manage to play it).
The size appears to be the same, perhaps it has less vehicles:

https://vignette.wikia.nocookie.net/battlefield/images/8/87/Midnightsun64.png
64 players size
https://vignette.wikia.nocookie.net/battlefield/images/7/7c/Midnightsun32.png
32 players size

Thanks for submitting your feedback, regards.
Staff Officer Italy S_h_a_r_k_93 

[url=https://shark.lost-soldiers.org#multimedia][bimg]https://i.imgur.com/iwPUBn7.png[/bimg][/url]   [size=4]All my contacts, social media and more!    [/size][size=5][url=https://shark.lost-soldiers.org]shark.lost-soldiers.org[/url][/size]

 
18.07.2019, 02:57 - PlayerAlpha - Senior Aircraftman - 40 Posts
Looking at the pictures you provided, the 32 version appears to have two less flags (the two neutral ones).


 
18.07.2019, 09:30 - S_h_a_r_k_93 - Administrator - 2545 Posts
Ah yes, that is correct; I forgot to write it. Here follows the list of changes requested:

 • swapped Sharqi Peninsula (removed) with Midnight Sun (new map),
 • reduced playing time from 105 minutes (1:45) to 90 minutes (1:30),
 • reduced map size of Midnight Sun and Shogua Stalemate to 32 size.


Special thanks to who took the time to read this thread and submit feedback to us.
In particular: USA PlayerAlpha , Devang_21, McSlaine and also CptEngage for playing with us.

Kind regards,
Staff Officer Italy S_h_a_r_k_93 

[url=https://shark.lost-soldiers.org#multimedia][bimg]https://i.imgur.com/iwPUBn7.png[/bimg][/url]   [size=4]All my contacts, social media and more!    [/size][size=5][url=https://shark.lost-soldiers.org]shark.lost-soldiers.org[/url][/size]

 
30.09.2019, 11:09 - S_h_a_r_k_93 - Administrator - 2545 Posts
https://i.imgur.com/HkCdrmI.png
This is a screenshot from our latest map rotation, in case anyone was wondering what the full rotation currently is:

Once again, if you have any feedback or suggestion regarding any of our servers, we are hear to discuss them with you!

Kind regards,
Staff Officer Italy S_h_a_r_k_93 





smile


[url=https://shark.lost-soldiers.org#multimedia][bimg]https://i.imgur.com/iwPUBn7.png[/bimg][/url]   [size=4]All my contacts, social media and more!    [/size][size=5][url=https://shark.lost-soldiers.org]shark.lost-soldiers.org[/url][/size]

 
18.11.2019, 18:56 - S_h_a_r_k_93 - Administrator - 2545 Posts
https://i.imgur.com/hppSJOf.png
I smell changes in the air!!

[url=https://shark.lost-soldiers.org#multimedia][bimg]https://i.imgur.com/iwPUBn7.png[/bimg][/url]   [size=4]All my contacts, social media and more!    [/size][size=5][url=https://shark.lost-soldiers.org]shark.lost-soldiers.org[/url][/size]